The Classification
The Classification Display system lets you click terrain to see:
- 'Classification Code' : Numeric code from raster data
- 'Classification Type' : Human-readable name
- 'Coverage Percentage' : Texture weight at that location
Enabling Classification Display Automatic (GIS Terrain Loader\Scenes\Raster Driven Splatmaps Demo\Example_3 Scene)
1. Open Example_3 scene
2. Select 'Runtime GIS Terrain Loader' GameObject
3. Check 'Enable Classification Display'
4. Enter Play Mode
API Reference
Main processing class for raster-driven splatmaps.
namespace GISTech.GISTerrainLoader.RasterSplatmap
{
public static class RDSTProcessor
{
public static bool ProcessRasterSplatmaps(
Terrain terrain,
RDSTLayerData config,
GISTerrainLoaderPrefs prefs,
out string errorMessage
);
}
}
Configuration asset for RDST system.
public class RDSTLayerData : ScriptableObject
{
public int alphamapResolution;
public RDSTBlendingConfig blendingConfig;
public List<RasterMaskData> rasterMasks;
}
TerrainClassificationDisplay
Interactive classification inspection tool.
public class TerrainClassificationDisplay : MonoBehaviour
{
public void SetRDSTLayerData(RDSTLayerData data);
public void SetTargetTerrain(Terrain terrain);
}