Created: July 07, 2024
This tutorial shows how to add vector database to each gameobject generated by vector generator .
Some time after generating objects we need to parse some specific data. For example, roads that contains some traffic data statistic, building with some number, floors, and dimensions ...etc. In this case we have to give the ability to GIS Terrain Loader pro to add a monobehavoir component that contains the database of each element. This script is very easy to read.
First, from 'GISTerrainLoaderVectorParameters', enable Add Vector Database to GameObject.
Now, Each gameobject created will have a new script attached to it.
To parse data, follow this tutorial (Parse Vector Database)